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Developer Interview From SanFran MP Event | Red Faction Underground
Ron Goff: I was curious about the amount of time that people will be able to put into the game. Are they going to hit a cap or a wall with XP? In some games, you hit the level cap pretty quick and then there isn't much more progression. Is that something that you plan on working on?
LS: Well, we have our XP system, which has 125 unlocks, and it'll take probably 1,000 games or so to hit the cap — that's my estimation, so it could take 800 or 600, depending on how good you are — it'll take a long time for people to play through the entire game and unlock everything. We have lots of Achievements that will take people a long time to get, especially in single-player. We have some that are very explorer style, so we have lots of long-term gameplay for the game. In terms of multiplayer, there are so many different ways to play the game, so many options that it's hard to predict how long people will continue to play it, but I think we'll have a very dedicated base, and they'll continue to play it just like they play Red Faction today on the PC. I think we'll see that for Red Faction: Guerrilla, that people will be very passionate about the game, and you just won't see any other game like this. If you want a Red Faction type of experience, you'll have to go to Red Faction. There won't be any other game like it.

THQ and WorthPlaying are bringing three worthy winners on Tuesday, May 12, 2009. The winners will receive free roundtrip airfare to San Francisco and one night's hotel stay.



